Physics optimization is a much discussed subject in game development. This tool aims to clarify a few things:

- The performance impact of choosing different collider types

- The performance impact of multiple primitive colliders vs. a mesh

- The real-world limits of the physics system

- To visualize the difference of physics interactions for different collider types

Feel free to use it for any purpose you like- for learning, for testing performance of devices, or for just enjoying a little waterfall scene.

StatusReleased
CategoryTool
PlatformsHTML5
AuthorTheNudist
Made withUnity

Download

Download
20230531_ColliderBench_WebGl_001.zip 10 MB

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